Moderators: Global Moderators, VK: 40: 1211: ETS Wishlist Fri 4:01 am sukhoi37th : Mapping Discussion Discuss mapping here. The changes from FSP.dll () were announced with the following words: - Allow max map size support like 256x256. One very nice feature the mod will include is changing map environment by uncontrolled Tiberium growth, which will affect the map's status from a normal area to a Tiberium ravaged wasteland with Ion Storms, Veinholes and many other things. Extended Tiberian Sun Discuss features, bugs and questions about Extended Tiberian Sun, a community patch that will increase your modding limits of Tiberian Sun and Firestorm. For those who are not familiar with it, FinalSun 1.01 Patches is a DLL that extends the features and fixes bugs from Final Sun 1.01 map editor for Tiberian Sun. Gameplay changes include faster income, faster unit movements, adding new units (like mammoth tanks, flame tanks etc) and balancing the already. The mod promises to include all additions from C&C: Tiberian Sun Firestorm, all with some changes, just like most things in the mod. This mod is designed to enhance the graphics and gameplay of Tiberian Sun while retaining the classic feel. Tiberian Sun Rising is not a mere remake of Tiberian Sun, but more of a reimagining and reconstruction of it, adding new units, features, abilities and gameplay style, while keeping the things that the fans love from Tiberian Sun, like subterrainnean units, stealth, Tiberium Lifeforms, original Tiberium and many other, making it a new evolution of Tiberian Sun. Tiberian Sun Rising is a total conversion mod for C&C3: Tiberium Wars, which brings the Global Defense Initiative and the Brotherhood of Nod back of Second Tiberium War, while retelling the story of C&C: Tiberian Sun in its own way.
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